Thursday, January 28, 2010


I just finished Demon's Souls but I'm not sure I feel ready to write about it just yet. It'll probably be a very dense commentary because it pushes to the extreme on nearly every design axis it touches, and it intrigues me that a game with so many game of the year nominations nearly made me quit on more than one occasion. My play experience has simply provoked a lot of thinking, and I spent a chunk of my morning just jotting down notes for later.

But I may do a retro review first. The Angry Video Game Nerd recently reviewed a game I loved as a kid, and that I thought would be fun to write about. If Demon's Souls can get so much attention for its retro design approach, perhaps there are more retro concepts worth consideration.


  1. I'm proud of you for finishing it! It must have been especially brutal without much community help.

  2. Thanks man. It wasn't too bad on Saturdays when more players were on. I had to kill a lot of black phantoms. Antisocial bastards.