Thursday, February 18, 2010

Random Levels!

I finally have my (simple) random level creator working for my prototype, and even though it's only making "2D" levels based on blocks with up to 4 exit directions, the logic behind making it error-proof had my brain busted for a few days. And it was built in a way that should only take a minute to adapt for 3D and 6 directions and just a bit more if an automap is needed. Exciting stuff (for me, at least)!

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