Mass Effect 2, not unlike
Mass Effect, offered an engaging experience with dialogue and story consequences that often impressed, but it was interesting how often dialogue disconnected me, how few of its genre strengths were utilized, and how much it struggled with establishing compelling distractions. Its great moments buoyed an uneven experience that made me question
its critical praise.
Upcoming topics:
- The Story
- A Hive Enemy
- My Protagonist
- My Ending
- Dialogue Disconnect
- Social Letdown
- Illusive Freedom
- The Shooter Option
- Mining for Distraction
- Casual Observations
- Team Powers
- Team Controls
- Critical Praise
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