Blind scanning for signals is intensely boring no matter how you slice it, and asking players to spend time in your game bored does little in itself to convey the vastness of space or to keep me emotionally invested in goings on. That they can't even throw in a bejeweled game to find stuff just to keep me entertained is baffling. If the act is so monotonous, it should at least be fast. I wouldn't mind it nearly as much if there was always a signal above "0" on my scanner, so I could "hot/cold" my way to minerals much faster. That, and speed up the scanner. Ugh.
It's just so undercooked, and given this was a second shot at the system, I have to wonder why.