
Alan Wake was a good-looking game that never quite gripped me. Its core mechanic (remove shadows with a flashlight before shooting a baddie) was interesting, but the game lingered on it too long without expanding what it had to offer. Add a meh story, and it was a bit of a grind to play through, but it was fun to analyze, and there were a few moments that came together well, and were worth mentioning.
Looking at my notes, I'm hovering around the following topics: Never Fear, Voiceover Smarts, and Miscellaneous.
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