Wednesday, August 18, 2010
Machinarium was actually a quick playthrough, and simple and straightforward enough to make it hard to write about. I wondered beforehand if there were any twists or surprises to its construction since I had heard a lot of good things about it, but it really is a straight-forward point-and-click adventure game. Like other adventure games, it suffers from occasional progression solutions that are incongruent or obscure. But also, like my favorite adventure games, it has a great soul, lovingly crafted with 2D art and animation to capture a specific mood. It never stoked deep questions playing through it, but it was a genuinely unique experience I'm glad I added to my gaming history, and for a steal of a price ($5) to boot.